Every year when we reach this particular milestone there’s a wee bit of a shock for me. “I’m still doing this? The blog’s still going?” Yes and yes, I say. I really believe it has helped, it continues to help, and will keep on helping me improve my craft. So long as it serves this purpose (and I keep enjoying writing for it) Welltun Cares Presents will continue.
As I don’t have much more to say on the matter, let’s discuss future events. Or at least events I intend to have happen in the future:
- I need to get back on the “post a day” wagon. Or, failing that, a post here one day, work on a post for Welltun Cares Reviews the next. The whole “one more hour” on Minecraft has gotta stop.
- Complicating things a wee bit, I discovered that not only is there two Camp NaNoWriMos this year, one of them is being held in April. Next month. Now the Camps tend to be a wee bit looser than the regular NaNo, in that it can be “anything” written at “any length”, rather than one 50,000 word novel (thing). I’m thinking of writing a series of sword and sorcery tales. Might form the basis of a novel for the big NaNo in December.
- Moving on to more complicated projects, I’m still stalling over the next Goblinstomper! Development update. Part of the problem is that I want more expressive faces for what I’m doing than what the native Character Generator can give me (specifically, but not limited to, the eyebrows). Which means I’m going to have to draw what I need myself, color it, and install it where it needs to go in the program. I’ve already printed out an enlargement of our favorite red-headed Goblinstomper in extra-large format to get this task done. Hopefully I can mimic RPG Maker’s style well enough to suit me. Otherwise I might have to break down and make completely new parts for the whole generator (something I’ve considered doing anyways, but would rather not.)
- Finally, RPG Maker MV has had an update, which includes a tutorial program that walks users through the creation of a game. I’m giving serious thoughts to doing just that for the rest of this week. While it’s doubtful anything new will be learned by doing this–I’ve been fiddling with RPG Maker VX Ace and MV for sometime now, after all–it’s better to take the chance of time being wasted over missing potential options and shortcuts. Frankly I’m rather fond of Goblinstomper! and its crew. I want it to be about the best it can be, and this could help, if only a little.
All that said, twelve years of sense and nonsense have come and gone. The foolish young(ish) man who started this blog is long since departed and replaced by a hopefully wiser old(ish) soul. Here’s to another year, a better year, full of success, excitement, and beautiful women eager to hang out with men with the initials C.M.M.W.
I will accept two out of three coming to pass from the previous statement.